Games I've made
I like programming games and have done so in some form since I was a kid. In recent years I've enjoyed participating in weekend game jams with friends. This page lists every reasonably complete game I've worked on including some from my childhood that have been lost to time.
2022
- Cranium Crater - for Global Game Jam 2022 with bitDecayGames
2021
- Holey Moley - for Ludum Dare 48 with bitDecayGames
- Toon Attack - Two Tweet Demake - for Tweet Tweet Jam 6. A demake of my original Toon Attack game.
2020
- Pulse Wave - for Ludum Dare 47 with bitDecayGames
- Brawnfire - for Ludum Dare 46 with bitDecayGames
- Handy Dan's - for Global Game Jam 2020 with bitDecayGames
2019
- Ka-Bob - for Game Maker's Toolkit Jam 2019 with bitDecayGames
- Light Fight - for Global Game Jam 2019 with bitDecayGames
2018
- Power Panic - for Global Game Jam 2018 with bitDecayGames
2017
- Action Jackson - for Ludum Dare 39 with bitDecayGames
- Deep - for Global Game Jam 2017 with bitDecayGames
2016
- Sprog's Mishap - for Ludum Dare 36 with bitDecayGames
The Mid-to-Late 1990s
In the 90s I attempted to make a great many games with my good friend Erik. Most of them suffered from lots of scope creep and being a bit over my head in terms of programming effort at the time. Erik and I still work together making games for game jams with bitDecayGames.
- Face Race - A cartoon themed version of the game nim. Drop all of your faces into a pit and listen to them scream. If you drop the last one, you lose!. Complete with a poorly coded computer player. The source code to this one has been lost but the windows 3.1 binaries still exist thanks to the Wayback Machine.
- Toon Attack - You are a rabbit and aliens have come to attack the forest you live in. Defend the tress from the alien probes with your carrot cannon before the alien can destroy all of them! This game's binaries and visual basic source have been lost, but you can play the version I remade (badly) in 2021.
- Space Master - A classic vertical space shooter. Destroy the Meteors and Enemy Ships before they destroy you. This was the first PC game we made. Sadly it's binaries and source have been lost.
The Late 1980s and Early 1990s
In this period I was learning programming on an Atari 800 XL and Atari ST.
- Bricks - A simple Breakout clone I made for the Atari ST in Hi-Soft Basic. It was the first game I made that wasn't just an example from a book. Backups weren't even a thing I knew you could do at the time, so this was destined to be lost.
- Guess My Number - This is the first interactive program I can recall making. It was just a console game in Atari Basic that asked you to guess a random number between 1 and 100. It would loop, telling you weather the target number was higher or lower.